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This is in principle not different from any other variant where there are pieces that break left-right symmetry: You can give the opponents the same or the reflected pieces. E.g. on a square board a right-handed 'Skewed Rook' which moves N-S like a Rook, and NE-SW like a Bishop. You can then make the corresponding piece of the opponent move NE-SW as well, or NW-SE (besides N-S).
There has been much talk on these pages of square boards being presented as hex - ort if you prfer, hex boards being used for square games. However, has anyone ever considered a hex board which each player interprets in a different way? After all, it is easy enough to imagine a standard hex board being used for a game that resolves to:
but what about one that White sees as:
and Black as
where upright pieces represent standard FIDE ones and sideways ones something more exotic? Do you understand the idea?
but what about one that White sees as:
and Black as
where upright pieces represent standard FIDE ones and sideways ones something more exotic? Do you understand the idea?
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